"Gray towers stood tall over the landscape of the city of Edrugarth, proud and holy, overlooking the ocean’s horizon far in the distance. An untouchable structure raised by the pride of a hundred generations of Kings who believed that leaving just a prosperous Kingdom behind was no legacy worth remembering them for. Tens of dozens of towers built with stone and rock from far away lands, once brought across the Obscure Sea, crowned the cliffs that fell down into the waters far below".
"Edrugarth" is an environment piece running in Unreal Engine 4, that I created for fun this holiday season. It's an original concept adding to the world I've been putting together lately. It also marks my transition to UE5! Can't wait to get something concrete done with the newest version of Unreal! ^^
Hope you like it!